Example - Hello World
Your First Extension
This document will take you through creating your first VS Code extension ("Hello World") and will explain the basic VS Code extensibility concepts.
In this walkthrough, you'll add a new command to VS Code which will display a simple "Hello World" message. Later in the walkthrough, you'll interact with the VS Code editor and query for the user's currently selected text.
Prerequisites
You need node.js installed and available in your $PATH
.
Generate a New Extension
The simplest way to add your own functionality to VS Code is through adding a command. A command is registers a callback function which can be invoked from the Command Palette or with a key binding.
We have written a Yeoman generator to help get you started. Install Yeoman and the Yeoman VS Code Extension generator and scaffold a new extension:
npm install -g yo generator-code
yo code
For the hello world extension, you can either create a TypeScript extension or a JavaScript one. For this example, we pick a TypeScript extension.
Running your Extension
- Launch VS Code, choose
File
>Open Folder
and pick the folder that you generated. - Press
kb(workbench.action.debug.start)
or click on theDebug
icon and clickStart
. - A new instance of VS Code will start in a special mode (
Extension Development Host
) and this new instance is now aware of your extension. - Press
kb(workbench.action.showCommands)
and run the command namedHello World
. - Congratulations! You've just created and executed your first VS Code command!
The Structure of an Extension
After running, the generated extension should have the following structure:
.
├── .gitignore
├── .vscode // VS Code integration
│ ├── launch.json
│ ├── settings.json
│ └── tasks.json
├── .vscodeignore
├── README.md
├── src // sources
│ └── extension.ts // extension.js, in case of JavaScript extension
├── test // tests folder
│ ├── extension.test.ts // extension.test.js, in case of JavaScript extension
│ └── index.ts // index.js, in case of JavaScript extension
├── node_modules
│ ├── vscode // language services
│ └── typescript // compiler for typescript (TypeScript only)
├── out // compilation output (TypeScript only)
│ ├── src
│ | ├── extension.js
│ | └── extension.js.map
│ └── test
│ ├── extension.test.js
│ ├── extension.test.js.map
│ ├── index.js
│ └── index.js.map
├── package.json // extension's manifest
├── tsconfig.json // jsconfig.json, in case of JavaScript extension
├── typings // type definition files
│ ├── node.d.ts // link to Node.js APIs
│ └── vscode-typings.d.ts // link to VS Code APIs
└── vsc-extension-quickstart.md // extension development quick start
Let's go through the purpose of all these files and explain what they do:
The extension manifest: package.json
- Please read the
package.json
extension manifest reference - More information on
package.json
contribution points - Each VS Code extension must have a
package.json
file that describes it and its capabilities. - VS Code reads this file during start-up and reacts to each
contributes
section immediately.
Example TypeScript extension manifest
{
"name": "myFirstExtension",
"description": "",
"version": "0.0.1",
"publisher": "",
"engines": {
"vscode": "^0.10.1"
},
"categories": [
"Other"
],
"activationEvents": [
"onCommand:extension.sayHello"
],
"main": "./out/src/extension",
"contributes": {
"commands": [{
"command": "extension.sayHello",
"title": "Hello World"
}]
},
"scripts": {
"vscode:prepublish": "node ./node_modules/vscode/bin/compile",
"compile": "node ./node_modules/vscode/bin/compile -watch -p ./"
},
"devDependencies": {
"typescript": "^1.6.2",
"vscode": "0.10.x"
}
}
Note: A JavaScript extension doesn't require the
scripts
field as no compilation is needed.
- This specific package.json describes an extension that:
- contributes an entry to the Command Palette (
kb(workbench.action.showCommands)
) with the label"Hello world"
that will invoke a command"extension.sayHello"
. - requests to get loaded (activationEvents) when the command
"extension.sayHello"
is invoked. - has its main JavaScript code in a file called
"./out/src/extension.js"
.
Note: VS Code does not load the code of an extension eagerly at start-up. An extension must describe, through the
activationEvents
property under what conditions it should get activated (loaded).
Code
The generated extension's code is in extension.ts
(or extension.js
in case of a JavaScript extension):
// The module 'vscode' contains the VS Code extensibility API
// Import the module and reference it with the alias vscode in your code below
import * as vscode from 'vscode';
// this method is called when your extension is activated
// your extension is activated the very first time the command is executed
export function activate(context: vscode.ExtensionContext) {
// Use the console to output diagnostic information (console.log) and errors (console.error)
// This line of code will only be executed once when your extension is activated
console.log('Congratulations, your extension "my-first-extension" is now active!');
// The command has been defined in the package.json file
// Now provide the implementation of the command with registerCommand
// The commandId parameter must match the command field in package.json
var disposable = vscode.commands.registerCommand('extension.sayHello', () => {
// The code you place here will be executed every time your command is executed
// Display a message box to the user
vscode.window.showInformationMessage('Hello World!');
});
context.subscriptions.push(disposable);
}
- Each extension should export from its main file a function named
activate()
, which VS Code will invoke only once when any of theactivationEvents
described in thepackage.json
file occur. - This specific extension imports the
vscode
API and then registers a command, associating a function to be called when the command"extension.sayHello"
gets invoked. The command's implementation displays a "Hello world" message in VS Code.
Note: The
contributes
section of thepackage.json
adds an entry to the Command Palette. The code in extension.ts/.js defines the implementation of"extension.sayHello"
.Note: For TypeScript extensions, the generated file
out/src/extension.js
will be loaded at runtime and executed by VS Code.
Miscellaneous files
.vscode/launch.json
defines launching VS Code in the Extension Development mode. It also points withpreLaunchTask
to a task defined in.vscode/tasks.json
that runs the TypeScript compiler..vscode/settings.json
by default excludes theout
folder. You can modify which file types you want to hide..gitignore
- Tells Git version control which patterns to ignore..vscodeignore
- Tells the packaging tool which files to ignore when publishing the extension.README.md
- README file describing your extension for VS Code users.vsc-extension-quickstart.md
- A Quick Start guide for you.test/extension.test.ts
- you can put your extension unit tests in here and run your tests against the VS Code API (see Testing Your Extension)
Running your Extension
Now that the roles of the files included in the extension are clarified, here is how your extension gets activated:
- The extension development instance discovers the extension and reads its
package.json
file. - Later when you press
kb(workbench.action.showCommands)
: - The registered commands are displayed in the Command Palette.
- In this list there is now an entry
"Hello world"
that is defined in thepackage.json
. - When selecting the
"Hello world"
command: - The command
"extension.sayHello"
is invoked: - An activation event
"onCommand:extension.sayHello"
is created. - All extensions listing this activation event in their
activationEvents
are activated.- The file at
./out/src/extension.js
gets loaded in the JavaScript VM. - VS Code looks for an exported function
activate
and calls it. - The command
"extension.sayHello"
is registered and its implementation is now defined.
- The file at
- The command
"extension.sayHello"
implementation function is invoked. - The command implementation displays the "Hello World" message.
Debugging your Extension
Simply set a breakpoint, for example inside the registered command and run the "Hello world"
command in the Extension Development VS Code instance.
Note: For TypeScript extensions, even though VS Code loads and executes
out/src/extension.js
, you are actually able to debug the original TypeScript code due to the generated source mapout/src/extension.js.map
and VS Code's debugger support for source maps.Tip: The Debug Console will show all the messages you log to the console.
To learn more about the extension development environment.
A Simple Change
In extension.ts
(or extension.js
, in a JavaScript extension), try replacing the extension.sayHello
command implementation to show the number of characters selected in the editor:
var editor = vscode.window.activeTextEditor;
if (!editor) {
return; // No open text editor
}
var selection = editor.selection;
var text = editor.document.getText(selection);
// Display a message box to the user
vscode.window.showInformationMessage('Selected characters: ' + text.length);
Tip: Once you make changes to the extension source code, you need to restart the Extension Development instance of VS Code. You can do that by using
kbstyle(Ctrl+R)
(Mac:kbstyle(Cmd+R)
) in the second instance or by clicking the Restart button at the top of your primary VS Code instance.
Installing your Extension Locally
So far, the extension you have written only runs in a special instance of VS Code, the Extension Development instance. To get your extension running in all instances of VS Code, you need to copy it to a new folder under your local extensions folder:
- Windows:
%USERPROFILE%\.vscode\extensions
- Mac/Linux:
$HOME/.vscode/extensions
Publishing your Extension
Read about how to Share an Extension.
Next Steps
In this walkthrough, we've seen a very simple extension. For a more detailed example, see the Word Count Example which shows how to target a specific language (Markdown) and listen to the editor's document changed events.
If you'd like to read more generally about the extension APIs, try these topics:
- Extension API Overview - Learn about the full VS Code extensibility model.
- API Patterns and Principles - VS Code extensibility is based on several guiding patterns and principles.
- Contribution Points - Details about the various VS Code contribution points.
- Activation Events - VS Code activation events reference
Common Questions
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